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Showing posts from August, 2014

Starting old-school RPG project

Kostas here, after completing Omelette I decided to go for a bigger game project. This will be a retro-styled dungeon RPG with story elements from Final Fantasy games and combat elements from Hammerfight.

More on the game story will be announced later on. The gameplay is largely physics-centered, powered by ExtremePhysics.

Features designed so far:

Animated charactersPhysics-based combatRagdoll-animation character deathsSlow-motion and blur effects (shown on character death)Breakable crates with gold and itemsInventory systemLighting system