Skip to main content

Timelapse of making a 3D Aircraft Model

Still working on that aircraft game I posted about a while ago.

Yesterday I modelled a fighter jet that I want to include in the game. I recorded the modelling process, initially for personal use (to help me remember certain methods I use). Then I thought I could post it here too, as a dev update for the game.

Final Result:

Creative process (texturing only):



The video shows 3 hours of texturing work fast-forwarded into a 15-minute timelapse. I also recorded the mesh modelling process but the recording's colors were messed up and I didn't like it.

The game's development is rather slow, but it hasn't stopped. Since my last post, the game has had certain additions:

  • Sea and lakes
  • Aircraft machine guns
  • Lock-on system
  • Aircraft takes damage from colliding with ground, other aircraft, and bullets
  • Aircraft explodes at 0% health, and pilot ejects and opens parachute
  • Enemy and Friend AI, allowing for machine-gun dogfights

More as game progresses.

-Kostas

Comments

Popular posts from this blog

Stick Veterans online: Good news & Bad news

After loads of work, online multiplayer for Stick Veterans seems to be progressing very well. In fact, it is nearly complete, as showing in recent tests. Today I ran the first playtest with 3 people; we connected over Hamachi , a free VPN solution, and it pretty much went smoothly (except for some non-critical bugs). Bad news is that LAN connections might be the only thing supported , with little hope for worldwide online games. I already mentioned that in the game's web pages ( Itch.io post / Gamejolt post ) but I shall lay down the whole story here. In commercial games, online multiplayer is achieved by putting up dedicated 24/7 servers (preferably in various locations throughout the world) to which the players connect. In non-commercial games  (like Stick Veterans), we have to make do without servers, as they cost money (non-trivial amounts of it). As such, we simply allow any player to act as a server themselves, and other players connect to them. This is called

Stick Veterans 1.1 (Grenades, Body Armor)

Found the time and courage to push out another update for Stick Veterans . Version 1.1 brings hand grenades  and body armor  into the game, among other additions. Body armor is just a way to endure more damage (RPGs will no longer frag you in one shot). Grenades are quite a game changer, as it means you will have more strategic ways to fight your opponents, but you'll also have one more hazard to look out for. :) Finally, a feature called Game Rules  has been added. This allows customization of score limit, grenade acquisition rules, respawn delay, and a few more rules. More might be added in the future. To be honest, there were more features that I wanted to include in this update. Seeing how I lacked the time to finish them in a reasonable timeframe, and knowing that there were some pending bugfixes, I decided to push this update as it is. This doesn't make the update any less important, though. I can't promise when a new update will come again, and certainl

Revisiting "Stick Soldiers"

Update 16 Sep 2016:  The project mentioned in this post has its own page on Gamejolt and Itch.io now: Visit  "Stick Veterans" on Gamejolt  or Itch.io for more info. Some of you may have played the classic games Stick Soldiers 1 and 2 by WhiteSpaceUnlimited. Stick Soldiers belongs to the list of small, humble games that manage to captivate our interest and have made many of us spend a lot of our free time and have a lot of fun. (you can download them here: SS1 , SS2 ) Stick Soldiers has remained discontinued for the past years after the hiatus of the development team and the cancellation of the long-awaited sequel Stick Soldiers 3 by Andrew Russell Studios . For a long time, I have aspired to revive the Stick Soldiers series by making a fan sequel to the game. Since school's start, I spent about a whole year working on a Game Maker / Ultimate3D project, aiming to evolve it to a complete and worthy sequel, which I called " Stick Soldiers: Encore ". Sec