Kostas here, after completing Omelette  I decided to go for a bigger game project. This will be a retro-styled dungeon RPG with story elements from Final Fantasy games  and combat elements from Hammerfight .      More on the game story will be announced later on. The gameplay is largely physics-centered, powered by ExtremePhysics .   Features designed so far:    Animated characters  Physics-based combat  Ragdoll-animation character deaths  Slow-motion and blur effects (shown on character death)  Breakable crates with gold and items  Inventory system  Lighting system    
