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Flashy Dansy is now on Android

Wow, took me almost 4 years to decide to do it. Flashy Dansy is now available on Play Store for Android.

Flashy Dansy is a game I had made for #tagjam15 gamejam, and it is the game that won the jam. I almost feel nostalgic thinking it was released nearly 4 years ago.

Recent posts

Stick Veterans 1.1 (Grenades, Body Armor)

Found the time and courage to push out another update for Stick Veterans. Version 1.1 brings hand grenades and body armor into the game, among other additions.


Body armor is just a way to endure more damage (RPGs will no longer frag you in one shot). Grenades are quite a game changer, as it means you will have more strategic ways to fight your opponents, but you'll also have one more hazard to look out for. :)


Finally, a feature called Game Rules has been added. This allows customization of score limit, grenade acquisition rules, respawn delay, and a few more rules. More might be added in the future.

To be honest, there were more features that I wanted to include in this update. Seeing how I lacked the time to finish them in a reasonable timeframe, and knowing that there were some pending bugfixes, I decided to push this update as it is. This doesn't make the update any less important, though.

I can't promise when a new update will come again, and certainly can't promi…

Stick Veterans 1.0 released + 500 maps milestone

The last time I announced a Stick Veterans milestone was at 100 maps. Since then, Stick Veterans has reached an amazing 500 user-made maps (thank you everyone for making this happen!), and this time I have a proper way to celebrate it: version 1.0 beta has just been released.


Stick Veterans online: Good news & Bad news

After loads of work, online multiplayer for Stick Veterans seems to be progressing very well. In fact, it is nearly complete, as showing in recent tests.

Today I ran the first playtest with 3 people; we connected over Hamachi, a free VPN solution, and it pretty much went smoothly (except for some non-critical bugs).

Bad news is that LAN connections might be the only thing supported, with little hope for worldwide online games. I already mentioned that in the game's web pages (Itch.io post / Gamejolt post) but I shall lay down the whole story here.


In commercial games, online multiplayer is achieved by putting up dedicated 24/7 servers (preferably in various locations throughout the world) to which the players connect.

In non-commercial games (like Stick Veterans), we have to make do without servers, as they cost money (non-trivial amounts of it). As such, we simply allow any player to act as a server themselves, and other players connect to them. This is called peer-to-peer netwo…

Take the Flag and Run

Stick Veterans has been revamped into version 0.9.6, with the most important addition being the Capture the Flag game mode.


More Colors (Stick Veterans 0.9.5 released)

Version 0.9.5 of Stick Veterans has just been released, marking the 5th update of this game.


SV update 0.9.4 (and what's different about it)

Two days ago I published a new version of Stick Veterans. Version 0.9.4 marks the 4th update released for this game, and also the one that has taken the longest.